﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace IM.Easy.Entity.Gen
{
    public class GenDefaultSetting
    {
        /// <summary>
        /// 配置项唯一标识
        /// </summary>
        public long Id { get; set; }

        /// <summary>
        /// 配置项键名
        /// </summary>
        public string Key { get; set; }

        /// <summary>
        /// 配置项的值
        /// </summary>
        public string Value { get; set; }

        /// <summary>
        /// 配置项的类型（例如：string, int, bool）
        /// </summary>
        public string Type { get; set; }

        /// <summary>
        /// 配置项
        /// </summary>
        public string Label { get; set; }

        /// <summary>
        /// 配置项分组
        /// </summary>
        public string Group { get; set; }

        /// <summary>
        /// 配置项描述
        /// </summary>
        public string Desc { get; set; }
    }
}
